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Scapiera
User Guide
User Guide

3D & Lighting Settings

The 3D & Lighting sub-section in the Editing tab sets defaults for 3D extrusion, the camera field of view, and the position and strength of the sun light in the 3D view.

The 3D & Lighting panel is a sub-section of the Editing tab inside Project Settings. It governs two areas: 3D editing defaults (the height applied when you first extrude a shape, and the camera field of view), and the default position and strength of the sun in the 3D view.

Changes here apply to the current project and take effect immediately in the 3D view — there is no save step. Sun settings are shared with Photo mode's interactive sun controls, so adjustments in either place are reflected in both.

1

3D Defaults

Default Extrude Height — the height applied when you first extrude a shape using the Extrude tool. Enter the value in your project's active unit (metres or feet). Default Camera FOV — the field of view angle for the 3D camera, adjustable from 25° to 120°. A narrower FOV gives a more orthographic look; a wider FOV gives more perspective distortion.

2

Sun settings

Azimuth — the horizontal compass direction of the sun, from 0° to 360°. Elevation — the vertical angle of the sun above the horizon, from 0° (horizon) to 90° (directly overhead). Intensity — the brightness of the sun light, from 0.0 (off) to 10.0. Enable Shadows — toggle whether the sun casts shadows in the 3D view.

3

Adjust the camera field of view

Drag the Default Camera FOV slider to set the 3D camera's lens angle, from 25° to 120°. A narrower angle (lower value) compresses perspective and makes distant objects appear closer, similar to a telephoto lens. A wider angle (higher value) exaggerates depth and gives an immersive, wide-angle feel — useful for showing spatial relationships across a large garden.

4

Set the sun azimuth

In the Sun group, drag the Azimuth slider to set the horizontal compass direction of the sun, from 0° to 360°. North is 0°, east is 90°, south is 180°, and west is 270°. The 3D view updates in real time as you drag, so you can immediately see how shadow angles shift.

5

Set the sun elevation and intensity

Drag Elevation to control how high the sun sits above the horizon, from 0° (sunrise/sunset on the horizon) to 90° (directly overhead at solar noon). Then drag Intensity (0–10) to adjust the brightness of the sunlight. Higher intensity increases the contrast between lit surfaces and shadows; lower intensity produces softer, more overcast-style lighting.

6

Enable or disable shadows

Toggle Enable Shadows on or off. When on, the sun casts real-time shadows across all 3D objects in the view — helpful for reading how structures shade planting areas through the day. Turn shadows off for a lighter, faster rendering while you are still modeling and don't need shadow feedback.

TIP

For a dramatic presentation render, lower the sun Elevation to around 20–30° and rotate the Azimuth so shadows fall diagonally across the design — long, defined shadows add depth and visual interest to client presentations.

INFO

The Azimuth, Elevation, and Intensity values here are the same values shown in Photo mode's interactive Sun controls. Adjusting them in either place updates the other — they are not separate settings.

Frequently Asked Questions

Does changing Default Extrude Height affect shapes I already extruded?

No. The default only pre-fills the height the first time you extrude a new shape. Shapes already extruded keep their current height and must be edited individually if you want to change them.

Why are shadows not showing in the 3D view even with Enable Shadows on?

Check that Intensity is greater than zero — a sun with zero intensity produces no light to cast shadows. Also confirm the sun Elevation is above 0°; a sun on the horizon casts very shallow shadows that may not be visible on flat surfaces.

Do these sun settings carry through to a final Photo mode render?

Yes. The sun position and intensity set here are the starting values used in Photo mode. You can fine-tune them interactively in Photo mode's Sun tab without affecting other views, but the initial state comes from these project defaults.

What field of view should I use for client presentations?

A FOV between 45° and 65° is a natural, realistic lens range that matches how people perceive space. Values below 40° feel compressed and formal; values above 80° exaggerate depth and can make gardens look larger than they are.

Are these settings saved per project or per account?

They are saved per project. Each project stores its own default extrude height, camera FOV, and sun configuration, so different projects can have different starting states.