Profile Editing — Custom Edge Cross-Sections
Replace the default sharp 90° edge on any extruded shape with a chamfer, round-over, bullnose, ogee, or step — in one click.
The Profile Editor is accessed from the Inspector when an extruded shape is selected. It presents a 2D curve editor where:
- The horizontal axis represents position across the edge (0 = inner edge of the extrusion, 1 = outer face)
- The vertical axis represents height (0 = base, 1 = full extrusion height)
- Bezier curve handles control the shape of the cross-section
- The preview panel shows the profile applied to the 3D shape in real time
Five common preset profiles are available as starting points, which can then be customized:
| Profile | Description | |---------|-------------| | Square | Default straight 90° edge — no profile modification | | Bullnose / Round | Convex quarter-circle rounding on the top edge | | Chamfer | Single angled cut across the top edge at 45° | | Stepped | One or more horizontal steps creating a rebate | | Concave Cove | Concave quarter-circle curve on the top edge |
The profile applies to all side edges of the extrusion simultaneously. It cannot currently be applied to only selected edges.
Opening the Profile Editor
Select an extruded 3D shape in the 3D view. In the Inspector sidebar, scroll to the Surface section and click Edit Profile.
The Profile Editor panel opens, showing:
- A 2D curve grid representing the edge cross-section
- The current profile curve (defaults to a straight vertical line — the square edge)
- A set of preset buttons along the top
- A preview of the shape in the 3D viewport updates in real time as you edit
The profile is shown from the perspective of looking along the edge — left is inward (into the extrusion face), right is outward (toward the exterior face), top is the extrusion top, and bottom is the base.
If the shape is very thin or very shallow, the profile change may not be visible at the default zoom level. Zoom in on a corner of the shape in the 3D view to see the profile detail clearly.
Applying a preset profile
Click any preset button at the top of the Profile Editor to instantly apply that profile to the shape:
- Square — resets to the default straight edge. Use this to clear any custom profile and start fresh.
- Round (Bullnose) — applies a convex quarter-circle curve from the top face down to the exterior side face. Classic for concrete copings and stone walls.
- Chamfer — applies a single angled cut. The angle starts at 45° by default; drag the control point to steepen or shallow the cut.
- Stepped — applies a two-step rebate. Both the depth and height of each step can be adjusted.
- Concave Cove — applies a concave quarter-circle. Classic for decorative planting bed edging and ornamental walls.
Presets give you a starting geometry that you can then fine-tune using the bezier handles.
Editing the profile curve with bezier handles
The profile curve is a bezier spline. To customize it:
Moving control points: Click any square control point on the curve and drag it to reposition. The curve updates in real time. Control points can be placed anywhere within the grid.
Adjusting tangent handles: Each control point has two circular tangent handles (small circles on the arms extending from the point). Drag these to change the curvature of the incoming and outgoing segments:
- Both tangent arms aligned = smooth continuous curve through the point
- Arms pointing in independent directions = a corner or kink at the point
Adding new control points: Click on the curve line (not on an existing control point) to add a new control point at that position. The new point can then be dragged into position.
Deleting a control point: Select a control point and press Delete to remove it. The curve reinterpolates through the remaining points.
Keep profile curves simple — three to five control points are usually enough for any practical edge profile. More points than needed create overly complex curves that are hard to edit and can produce unexpected rendering artifacts.
Set the Edge Size
After selecting any non-Square preset, an Edge Size field appears below the grid. This controls how far the profile extends inward from the edge — a larger value creates a deeper, more prominent bevel or round. Enter a measurement directly (e.g. "30mm" or "1.5in") using any supported unit format. The 3D view updates as you commit the value with Enter or by clicking away.
For thin extrusions (under 100 mm), keep Edge Size to 20–30% of the extrusion height so the profile does not consume the entire top face. For deep copings (200 mm+), an Edge Size of 30–50 mm produces a bold, realistic result.
Inspect the result at eye level
Rotate the 3D camera to a low viewing angle to judge the profile clearly — edge treatments are most visible when viewed from the side rather than from above. The cross-section preview at the bottom of the inspector also shows a live diagram of the top surface shape to confirm your settings.
Reset or change the profile at any time
The profile is saved with the shape and persists across sessions. To return to a plain 90° edge, click the Square preset — this clears the profile without deleting the shape or any other settings. To try a different treatment, simply click another preset icon; the Edge Size resets to the new preset's default, which you can then fine-tune.
Exit Extrude mode
When you are happy with the result, click Done editing at the bottom of the Extrude inspector, or press Escape. The inspector returns to the standard entity panel. All edge profile settings are saved as part of the drawing and will appear in 3D view, presentation renders, and exported PDFs.
Use Bullnose on pool copings and stone wall caps for the most natural real-world look — the full quarter-circle curve closely matches the profile of dressed natural stone and poured concrete pool edges.
The Edge Profile applies to all side edges of the extrusion simultaneously. If you need different edge treatments on different sides of the same shape — for example, a bullnose on the front face but a square edge on the back — split the footprint into two separate extruded shapes stacked together using the Build stack operation.
Very thin extrusions (under 50 mm) may make edge profiles difficult to see at normal canvas zoom levels. If the profile appears invisible, either increase the extrusion height or zoom in tightly on a corner of the shape to confirm the geometry is rendering correctly.
Frequently Asked Questions
Can I apply different profiles to different edges of the same shape?
Not on a single extrusion — the profile applies uniformly to every side edge. To use different profiles on different sides, split your footprint into two or more separate extruded shapes positioned flush with each other, and assign a different Edge Profile to each.
Why does the Edge Profile section disappear when I select 'Square'?
When Square is active, the Edge Size field is hidden because size is meaningless for a plain 90° edge. The Edge Profile section itself stays visible — you can still switch to a different preset at any time.
Does changing the edge profile affect face material assignments?
The profile adds geometry between the top and side faces. This new profile geometry inherits the side face material by default. If you need the bevel or round face to use a distinct material — for example, a polished surface on a chamfered coping — assign it in the Face Textures inspector after exiting Extrude mode.
Is there a minimum extrusion height needed for profiles to be visible?
There is no hard minimum, but very shallow extrusions (under 50 mm) can make profiles hard to see at normal viewing distances. A height of at least 100–150 mm is recommended for edge treatments to read clearly in presentation views and photo renders.
Do edge profiles appear in AI photo renders and presentation modes?
Yes. The profile geometry is part of the 3D mesh and is used by all render modes — including the AI photoreal render, watercolor, and sketch presentation styles. A Bullnose or Chamfer edge on a patio coping will be captured by the AI render and will appear in the output image.