Draw the shape a wizard needs
Define an object’s footprint or path before configuring its wizard.
When a wizard asks for a shape, its shape guide offers options suited to that object. A closed footprint and an open route are different inputs. Follow the wizard’s shape requirement rather than choosing a generic shape and assuming it will fit every object.
Choose a compatible shape
Closed-footprint wizards can offer rectangle, rounded rectangle, circle, oval, polygon or closed-curve options. Path-based wizards can offer line, arc, polyline or an open curve. The actual choices depend on the wizard.
Use a preset or draw freely
Select an offered preset and enter its dimensions, or choose a drawing method and define the outline on the canvas. The preview and live shape data belong to the active wizard’s shape step.
Continue to configuration
When a usable shape exists, use the guide’s configuration action to open the associated wizard. Set the parameters that wizard exposes and review its preview before applying it.
Revise the intended input
Return to the supported footprint/path editing step when the wizard input needs changing. Completing a shape does not itself establish materials, structural suitability or other parameters that the wizard still asks you to set.