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Scapiera
User Guide
User Guide

Image objects

Insert an image, adjust it, set its real-world size and choose flat or upright placement.

Image objects place a photo or other supported image inside the drawing as an editable object. Use Insert Image to choose the file, adjust it and set its real-world size. The image import workspace also offers upright placement and presentation-facing behavior where applicable.

1

Choose an image

Open Insert Image from the available image insertion controls. In File, browse, drop or paste a supported image. Wait for the image to load before using Next. The accepted formats and any size error are shown by the import controls.

2

Adjust the image

In Adjust, inspect the crop, rotation, perspective and color controls. Use the preview to check the result. Adjustments are optional; they do not replace the following size step.

3

Set the real-world size

In Size, enter the physical width or use the offered two-point calibration. The height follows the image proportions where appropriate. Use explicit units when needed and correct an invalid-size message before finishing.

4

Choose flat or upright placement

Where offered, Insert upstanding places the image vertically, with its bottom edge on the ground. Face camera in presentation keeps an upright image facing the camera in presentation views. Inspect the upright placement preview before finishing.

5

Finish and reuse the image

Use Finish Import to insert the object, or to apply an image re-edit. Also add to my library makes the photo reusable outside the current project when enabled. Wait for processing and upload to complete; repeated Finish clicks while busy do not create extra objects.

6

Edit the placed object

Select the image to use its transform and Inspector controls. Edit image and background, when offered, reopens the image editing workflow. To use an image as a surface finish instead of a separate object, choose a Photo fill on the intended surface.