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Scapiera
User Guide
User Guide

Bend

Curve a straight outline or bend a straight 3D object with a drag, an angle or an inside radius.

Bend works on supported straight lines, polylines and shapes in the drawing, and on supported straight 3D objects in Structure and Reshape. The canvas, cursor input and Tool Guide share the same values. An object that cannot be bent keeps its current shape and shows a reason; Bend is not available for every object or already-curved outline.

1

Select the object and choose Bend

Select the outline or straight 3D object, then choose Bend in the editing tools. The initial angle is zero: no bend has been made yet. If the control is unavailable, check the selection and the reason shown by the tool.

2

Drag or type the bend

For a drawing outline, press on it and pull sideways. For a straight 3D object, drag an end grip. Release to apply a supported result. You can instead enter Angle in degrees, or a radius with an explicit unit, and press Enter. Use the project units for length fields; an angle is not a length.

3

Choose the axis and direction

Use Bend axis to choose Along, Across or Up-down, and choose a supported Direction. Drawing outlines use Left or Right; the 3D tool also offers Up and Down. Radius (inside edge) controls the inner edge. Straight end-to-end distance, Inner radius and Outer radius are read-only measurements.

4

Work with more than one bend on a 3D object

Where the selected 3D object supports bend zones, use Add bend. Select a bend in the list to edit its angle, direction, Start (along) and Length. Use Remove to remove that bend. The readouts describe the first selected object.

5

Handle a refused bend or cancel

If a bend is too tight, uses unsupported geometry or cannot follow the pointer further, read the reason and reduce the bend or choose another supported object. Do not assume the last preview was applied. Press Esc to cancel the current interaction; use Undo to reverse a committed edit.