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Scapiera
User Guide
User Guide

Live Proximity Feedback

Read supported clearance and overlap warnings while moving objects.

Live proximity feedback shows supported nearby rule issues while an object moves. It is visual feedback rather than a collision barrier: it does not guarantee a move is safe or block every conflicting placement. It requires the collision-detection feature and rules enabled for evaluation during dragging.

1

Configure live rules

Open Design Rules and enable suitable rules or packs. For custom rules, check Evaluate during drag. A rule enabled only for full validation is not necessarily evaluated during movement.

2

Move and inspect

Select and move a supported object. Nearby evaluated issues can show colored rings, a clearance connector and a cursor-adjacent badge. The badge reports rule and object names with supported distance or touching information.

3

Read unevaluated feedback

If the badge says not checked — exact curved geometry required, the relationship was not evaluated as a reliable clearance. Do not read it as zero distance or a passing result. Different rule metrics also need different interpretations; not every check is center spacing or edge clearance.

4

Finish the move

Release to complete a supported move or cancel the current interaction. The overlay does not enforce a universal minimum gap. An empty overlay can mean no applicable live check or no available evaluation, not proof that the design has no conflicts.

5

Run a complete check

Use Design Rules → Run full check after editing to inspect the broader supported rule set. Review its errors, stale results and exceptions as well as its issue count.