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Scapiera
User Guide
User Guide

Delete objects and selected elements

Remove the current editable selection and use Undo when you need to restore it.

Delete acts on the current selection and editing scope. Deleting a whole object differs from deleting a point, edge, face or structure member inside a focused editor. Check what is selected before applying it.

1

Select the intended target

Select the object in the drawing or the elements inside the current focused editor. Locked or unavailable targets must be unlocked or made editable first.

2

Delete the selection

Use the offered Delete action or the applicable Delete or Backspace key behavior. When an editable text field has focus, keyboard input belongs to that field; finish or leave it before deleting drawing objects.

3

Distinguish a group from its contents

Deleting a selected group or container can affect its contents. If you intend to remove only the grouping relationship, use Ungroup instead. Inside a structure or Reshape session, use that editor's selection and deletion controls for the intended parts.

4

Undo a committed deletion

Use Undo or Ctrl+Z to reverse an available deletion step. Undo history is not a permanent backup or a guarantee that deleted content remains recoverable indefinitely.